The Cyclops has 1,500 health, and none of its upgrades can improve that number. When operating the Cyclops, players must be aware of its health and how much damage it sustains. To make things even worse, when the Cyclops runs out of power, it stops producing oxygen, which means the player has a limited time to try and get to the surface or another air source before they drown. In that case, they’ll find themselves stranded, which can be very dangerous when adventuring in some of the more hazardous locations in the ocean. Suppose the Cyclops runs out of power without the player having extra power cells handy. The vehicle’s power drain depends on various factors that players have to balance, such as the submarine’s upgrades, how quickly it is moving, and what systems are all being used. However, for players to keep the Cyclops up and running, they have to keep it powered with power cells. It allows them to travel to entirely new areas while also getting out of the pilot’s seat and moving around the submarine’s interior to interact with different workstations or embark out into the water. This makes getting the Cyclops to redefine how players approach problems in Subnautica. The Cyclops is a unique vehicle in Subnautica because it operates as both a submarine and a portable mini-base.
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